Gamification in Proprietary Innovation: Identifying a Technical Framework Based on Patent Data

نویسنده

  • Patrick Julian Hoeflinger
چکیده

This paper reveals dominant patterns of gamification in proprietary innovation and develops a technical framework. In recent years, a rash increase in securitizing gamification-related inventions has taken place. By analyzing the content of 134 unique patents from USPTO and EPO with an in-depth raw data text analysis, the technical background is explored holistically. To discover meaningful patterns and thus to derive implications from the patent data they are visually summarized. Especially predominant are the topics of device, data, user and game. Based on the nature of the data, being evidence-based and future directed, our technical framework integrates these patterns and sets it into relation. An additional analysis provides further insights into fundamental game elements. As patents serve as a decisive indicator of future product introductions, the information gathered in this paper represents essential strategic information to guide practitioners and researchers in the area of gamification.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Introduction to Gamification Minitrack

During the last decade games have become an established vein of entertainment, and consumer culture, and essentially, a common part of people’s daily lives. However, in addition to the increased penetration of games, the ways in which people play and employ games have also become more varied. The long-tail is getting longer: there are more different kinds of games available for a multitude of d...

متن کامل

Opening stem cell research and development: a policy proposal for the management of data, intellectual property, and ethics.

INTRODUCTION .................................................................................................. 54 I. BOTTLENECKS IN THE TECHNICAL, PROPRIETARY, AND ETHICAL DOMAINS............................................................................................................. 59 A. TECHNICAL DOMAIN: SCIENTIFIC DATA AND MATERIALS SHARING ......... 61 B. PROPRIETARY DOMAIN: PATENT RI...

متن کامل

Identifying Green Banking Components Based on Innovation Management to Achieve Sustainable Competitive Advantage

Background: The banking industry can create sustainable development and be a competitive advantage of the enterprise by promoting a sustainable environment and investment focused on social responsibility. Therefore, the present study was formed with the aim of identifying the components of innovative green banking based on bioethics. Method: The research method in the present study was qualita...

متن کامل

Patenting and Voluntary Standards: Tensions Between the Domains of Proprietary Assets and “Public Goods” in the Innovation of Network Technologies

This article focuses on the interaction between intellectual property rights (IPRs) regimes and committee-based standards development organisations (SDOs) in terms of the commodification of knowledge. IPRs and SDOs are institutions that are designed to codify technical knowledge with quite different purposes though. The resulting documents describe a private right (patent) or a public good (a s...

متن کامل

The role of Gamification in Knowledge Sharing using Grounded Theory and MAXQDA Qualitative Modeling

Background and Aim: Today, knowledge is essential to the survival and success of any organization. Given that they are the people who create, share and use knowledge, an organization cannot effectively use knowledge unless its employees are willing to share their knowledge and attract knowledge of others. On the other hand, Gamification involves combining the usual mechanisms in the games with ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2017